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theRepublic said:
Mr Khan said:

SEGA should serve as an object lesson for many companies these days, who are trying to do what SEGA did: bend over backwards for the elusive hardcore gamer by just piling on the awesomeness in more quantities than the market at large is willing to stomach.

 

This is something I meant to address in my first post, and I agree with you completely.

The "hardcore" gamer is a very loud minority.  I wonder how many gamers actually fit into that category.

 

Sega bent over backwards for the hardcore gamer with the dreamcast...but they also provided much more to the casual gamer then any other company at that time. Sega was bringing lots of their arcade ports over which are mostly casual games.

Games like:

House of the dead 2 with lightgun

Samba de amigo with maracas

Sega bass finshing with the fishing rod

Crazy Taxi, Virtua Tennis and many other arcade titles that are very easy to play even for the most casual gamer

Countless other mutliplayer titles and free mini games like Sega Swirl.

For the the timeframe of year and half Dreamcast was the best all around system ever created. All systems take 2-3 years to come in to their own, Dreamcast was there within 6 months.

The thing with the dreamcast that most people don't understand is that it sold relatively well. But piracy, PS2 with its DVD player and Sega bleeding money killed it. I agree that the article may be a little off in saying that gamers failed Sega because Dreamcast was supported...it jsut wasn't enough.