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heruamon said:


"The politically incorrect answer is that the PS3 is a huge pain in the ass. Anyone making a game, if you're going to make it for both [360 and PS3], just lead on the PS3 because if it works on the PS3 it'll work on 360."

This is a good point.  It's also worth mentioning that the Xbox 360 has more general purpose CPU time and much more fill rate than the PS3, allowing you to do extra lighting passes or better filtering compared to the PS3 version.