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Ail said:
Demotruk said:
The market for online multiplayer is much smaller than that for local multiplayer. Consider how many people don't even have their Wii's connected to a good connection. Local multiplayer only requires a couple of remotes and nunchuks.

The demand for online is exaggerated on the internet, because people who play online are more likely to be the ones who go to gaming forums.

 

Might be true for The Conduit, but it isn't for KZ2.

The majority of PS3 owners based on Sony numbers have actually connected to the PSN so playing online really isn't that big of an issue for HD console owners...

Lets Face it, Splitscreen was king when online was not very common , the more common online becomes ( and it's really an integrated feature in HD consoles) the less important splitscreen becomes....

 

Heck as a HD developer I would rather have my customers buy 2 copies of the game than have them share one copy and play splitscreen....

 

I'm going to have to disagree. Splitscreen is more than playing the game with somebody else. It's also about direct interaction with people. Have some friends over and play some games. Headsets can't replicate that.

And what if your friend doesn't have the same game? What if they don't even have the same console? I only know one other person with a PS3 and two other people with a Wii. This is a big problem for people like me.

Personally, I'd completely give up on multiplayer if online was my only option. It would be like making a conference call when I could be at a party.