joeorc said:
that it is the more copy's you can sell the better, now if the number of extra copy's does not over time cover the extra cost..than that's a problem , but also only when the game stops selling for good than you can see if the cost vs sale's were worth it,and how many copy's were made total.
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I usually look at the wag of 10% more to multi-platform, if you know what you are doing estimate...with that in mind, the bar is pretty low for games to NOT go multi-platform...if you have the capacity.








