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dbot said:
heruamon said:
Xen said:
Tell me something I don't know.

However, everyone should listen to this guy on topic of lead developing.

That was the major point of story, not that the ps3 is hard as heck to program for, which I had thought was clearly established, unless you're Ted Price that is.  So, this then leads into the DLC category, like Lost and Damned...is it still harder to program DLC, once the game is completed, or is it just treadmilling it?  The key issue will be the continued likelyhood of seeing exclusive DLC, even on Multi-plats.

 

I think you will continue to see exclusive DLC as long as Microsoft will pay for it.  I hope you aren't suggesting that developers would spend the time to develop a full retail release but then bag the DLC because it's too hard.  That wouldn't make much sense.

 

No, my question was more along the lines of, is it still harder to develop the DLC, once the game is completed.

 



"...You can't kill ideas with a sword, and you can't sink belief structures with a broadside. You defeat them by making them change..."

- From By Schism Rent Asunder