| jetrii said: @Ascended_Saiyan3 Post 1 Nothing that you stated is news to me, I knew those things prior to writing my initial analysis. Also, what you said about Killzone 2 is not true, there are parts where GG's tricks can be seen because of ill-placed mirrors and other slight design choices. Killzone 2 has a lot of very impressive features, however, textures aren't one of them. Don't get me wrong, they are impressive, but a few select games outdo it. @Ascended_Saiyan3 Post 2 Uncharted is indeed an amazing, and some parts are more sophisticated than Gears of War 2, but not nearly as much as you make it seem. Uncharted does some things better and GoWII does some things better. However, overall, Gears of War 2 is technologically superior to Uncharted in many ways. Btw, that paper was released before GoWII was released and if you understand the contents of it, it's not something that one would use against GoWII.
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A few games outdo Killzone 2 in textures such as... ?
Anyway, what makes Killzone 2 REALLY inpressive is that it does EVERYTHING well! It doesn't compromise because the engine or console or both doesn't have the power to make it happen. Other games sacrifice in many areas to make one particular area look impressive. Even Crysis sacrificed animations, 7.1 discrete audio, character models, gun models, A.I., characters on screen, etc. in order to have the HDR lighting, parallax mapping, geometry, draw distance, particle effects, etc to be as impressive as they were. Crysis physic engine was HIGHLY impressive...until now. You should know this.
Uncharted is amazing and STILL unbeaten, TECHNICALLY, from the X360 game engine perspective. Why don't you present the technical post-mortem of Gears 2 like I did for Uncharted so EVERYONE (that can read it) will see what I mean? So please explain how Gears 2 is superior to Uncharted technically. I know it's not in textures, character models, animations, shadows, HDR lighting, geometry, A.I., or audio. I'm not making it SEEM like Uncharted is technically superior to Gears 2. I presented the technical documentation already. I'm just waiting for you to present the same for Gears 2.







