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They didn't count the games that don't have online leaderboards and such for X360 games (ie, Bioshock, EDF2017, Oblivion).

I don't understand why everyone passed off the whole online thing as non-important, save for a few major Wii titles that seem like godsends, and that's it.

Lets face it, Nintendo is retarded for not pushing online multiplayer than it has. They've been stuck in the mid-90s in this way for far too long. There's nothing wrong with pushing 4p in real life, but having online multiplayer for more first player titles is incredibly important - I fail to see why it isn't important, when the top-selling X360 games (just about 80% or more) have extensive online playability. Multiplayer adds alot of depth to gameplay, even for subpar games (Lost Planet).

I couldn't imagine why a game like Wii Sports didn't have it. Nintendo dropped the ball on this real bad. Fortunately, they seem to be warming upto it. All the while Sony and Microsoft actually have their stuff in order, and are putting out more and more competent online components, leaving Nintendo in the distant 3rd place. Hopefully Nintendo realizes it can make money, and woo developers by actually caring about online components....But even then, with only offering a few IPs to have online (Pokemon, Mario Kart), I just don't see their reasoning behind their stupidity. They helped solidify 4p non-online gameplay with the N64. You'd think they woulda stayed ahead of the curve with online, but didn't.



Back from the dead, I'm afraid.