famousringo said:
Highlighted the key point here. Local multiplayer sells software. Look at the top 10 selling games for Wii. Eight out of ten have some form of local multiplayer. Now look at the top 10 games for 360. Seven out of ten have local multiplayer. Local multiplayer is one of the things that takes a successful game and turns it into a blockbuster. Not only does it make the game more fun for many customers, it's one of the best ways to advertise your product. Imagine you're at a friend's house and he wants to show you his sweet new game. He turns on his console and starts playing, and sure enough, it looks like he's having fun. Maybe you'll get yourself this game. Now imagine he hands you a controller and you're both playing the game. You aren't just watching your friend have fun, you're having fun with the game yourself. Now you've gone from thinking "maybe I'll get this someday," to "I've gotta have this so I can show it to all my other friends." |
Look at the top 10 selling games for Wii. How many are FPS?







