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Rpruett said:
NJ5 said:
I think many of you are underestimating the importance of online splitscreen... In MK:Wii online, I often see around one third of people playing in splitscreen (they appear as Guest).

Comparisons with Team Fortress 2 or other PC games will get us nowhere. Obviously those games don't have splitscreen...

@dbot: Let's not drag this thread into a KZ2 framerates debate. I don't care and that's not the point of the thread, neither is co-op.

 

Team Fortress is on the 360/PS3 no?  What does MK:Wii have to do with anything?  Mediocre game that is only made decent by playing with a friend.  Not every game needs Co-op or splitscreen.

 

And anyone who played split screen games like Goldeneye 64 or Perfect Dark 64 can attest to the horrible frame rate drops experienced in the split-screen variations of the game.   They were still great fun,  but definitely suffered from issues. 

 

  The biggest reason these features aren't implemented is two fold:

        -   Any slight performance drop will get them slaughtered in reviews.  (Notice even a slightest MENTION of frame rate   drop in KZ2 no matter how minor and everyone jumps on it.)

        -   Online gaming wasn't available/mainstream back when split-screen was at it's peak.

 

 

 

Team Fortress 360/PS3 versions are just an afterthought, ports without much value. Valve's games are designed for PC where splitscreen is useless on games requiring mouse.

I mentioned MK:Wii since it proves that online splitscreen is a popular feature at least on the Wii.

Regarding the last part of your post, why is it that Halo 3 and other popular FPS games support splitscreen or are getting late patches to add it?

 



My Mario Kart Wii friend code: 2707-1866-0957