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KillZone 2's crash scene is better than Gears of War 2's. For the reason that when something "crashes" it's not a smooth, gentle ride. Another point that needs to be pointed out. The crashes in both games are in-engine uncontrollable moments.

Graphics wise I really don't think that trailer can be a good resource for building any kind of judgement. The trailer can only be used to show the "technical" side of the games. Which is lost on some of you people hear. I'm sure that once Killzone 2 is released we will see a better comparsion between the games on either this site or like joystiq.

Also people. The 1st person vs. 3rd person arguement is completely pointless to make. Killzone 2 is a 1st person shooter. True. Gears of War 2 is a 3rd person shooter. Also true. That is a small difference. They are both shooters. You shoot things and people. No one was saying that Killzone 2 was superior to Gears of War 2 because of the recoil feature. So please don't make ignorant statements in hopes of trying to make yourself seem smarter.

The recoil feature has been used in many games. It's just with this trailer it was comparing these 2 games on a techical note. You're right that recoil is in Counterstrike. Why is it not in Gears of War 2? In Killzone 2 the weapons have weight to them. They all feel different. (going off of reviews, not 1st hand experience. I've only played the beta and demo for Killzone 2. So I can't say that I've played with every weapon in the game to see how they all handle)

People need to just look at the trailer and be impressed with how far gaming has come in the last 30 years. Going from Pong to these 2 games. It's amazing.