| NJ5 said: I think many of you are underestimating the importance of online splitscreen... In MK:Wii online, I often see around one third of people playing in splitscreen (they appear as Guest). Comparisons with Team Fortress 2 or other PC games will get us nowhere. Obviously those games don't have splitscreen... @dbot: Let's not drag this thread into a KZ2 framerates debate. I don't care and that's not the point of the thread, neither is co-op. |
Team Fortress is on the 360/PS3 no? What does MK:Wii have to do with anything? Mediocre game that is only made decent by playing with a friend. Not every game needs Co-op or splitscreen.
And anyone who played split screen games like Goldeneye 64 or Perfect Dark 64 can attest to the horrible frame rate drops experienced in the split-screen variations of the game. They were still great fun, but definitely suffered from issues.
The biggest reason these features aren't implemented is two fold:
- Any slight performance drop will get them slaughtered in reviews. (Notice even a slightest MENTION of frame rate drop in KZ2 no matter how minor and everyone jumps on it.)
- Online gaming wasn't available/mainstream back when split-screen was at it's peak.







