Procrastinato said:
Cost. That's the answer. Pretty critical issue that's not going to go away any time soon, for most publishers/devs. It will eventually get better though, because parallelism will work its way into the mainstream programmer's brain, eventually.
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you are 100% right, it is mainly cost because many developer's are just learning this type of processor design "that is to design game's with this type of processor in mind" the thing is You are right it will not go away for anytime soon, but developer's that have embraced it will be better prepaired for net generation, because these combo chip's are what's going into computer's, electronic's mobile phone's. etc.
I AM BOLO
100% lover "nothing else matter's" after that...
ps:
Proud psOne/2/3/p owner. I survived Aplcalyps3 and all I got was this lousy Signature.