Yeah, but you still have to level up their skills for them to be good, which don't slingshot at all... and think of how awful it would be to level up close to 100 people if low levels didn't get an experience bonus!
I agree though that they could fix some of the silliness of people going from level 1-20 in one battle (later on in the game) by putting in a simple cap, or something like that.
What makes a Suikoden great, though, is the quality of the story, the scope of the story, and how many characters are emotionally involved in the overall drama -- that's why when I first started playing III (my first suikoden, I played them totally out of order) I thought, "all these years I've been waiting for another game with a story like FFVI and it turns out my only problem was expecting Squaresoft to do it."







