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Gelmer said:
ckmlb said:


1. Controls made Metroid Prime 3 an entirely new game in addition to many new aspects of gameplay and reinovations of the Metroid franchise that brought this one to life, only its graphical similarity to its predicessors made it anything like them. Have you even played all three Metroid Primes? Your claims are those of someone who hasn't.

2. Halo 3, let's wait for the game to come out before jumping to such brash conclusions.

3. If by similar to Mario 64 you mean they both have Mario and are 3D? Seriously Ckmlb, what a piss poor comparison, your over eagerness to try and defend GOW is really showing in this one.

4. Twilight Princess really wasn't like Ocarina in Time, in fact many fans criticized it for not being enough like Ocarina of time. Have you actually played Ocarina of Time, because listening to your comparison of it to Twlight Princess really makes it sound like you haven't?

The Problem is Ckmlb, the only one of these sequals that could any way be so close to its predicessors as to be considered a copy & paste clone like GOW2 was, is Halo 3, and even then that's unsubstantiated speculation. Maybe you should try playing the game first before making such allegations. Games like Metroid, Zelda and Mario will always seem similar in that they need to keep certain elements of gameplay unique to themselves or risk ceasing to exist as the franchises they are, but they are clearly their own unique instalments, not clones like GOW2. If you're too eager to defend something you're just going to make a piss-poor argument, and by god, you did.


1. Motion controls do not make it a new game, just look RE 4 on Wii is the same game as before with motion controls. Lots of backtracking, similar types of puzzles, similar design for the most part, so what is the big change?

2. I've played the beta and so has lots and lots of people and everyone knows the multiplayer is the same with enhancements. Why would you change something that works? Since the basics of play are the same in multiplayer, the single player will be different in story and feel not in the core of the game.

3. You disproved me how? Tell me how Mario Galaxy is different from Mario 64 outside of graphics, setting and Wii controls and a few new suits and moves and whatnot? Mario Sunshine was a departure from Mario 64 (a bad one) and this is a return to it. I can't understand how you can't see they play exactly the same with refinements.

4. All the core of Twilight Princess gameplay is straight from Ocarina of Time. Ocarina of Time laid the foundation and Twilight Princess is building on it. Maybe you need to go play both again and compare how the basic game is the same.

The first game sets the standard and then sequels build on it, it's been the same always. The only times that this wasn't the case is when for example Mario and Zelda went 3D and of course htat changed the game. Same with Metroid. Also your claim that GOW 2 is a clone but Twilight Princess isn't already tells me where you come from. You sound a lot like a certain someone I know. Your RE 5 petition further directs me in that direction. Not to mention you started numbered lists for no reason exactly as he/she used to. Lots of coincidences there.

But why are you interested in RE 5 anyway? It will disappear in the gigantic Blue Nintendo Ocean of great casual games, it's a dying franchise that is too lowly for the Wii... 



Thanks to Blacksaber for the sig!