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Gelmer said:
misterd said:
Lost tears of Kain said:
news to me, o well if he didnt work on 2, 2 was just as good as 1, so i have no worrys

Having played neither one, I have an honest, non-fanbaiting question.

How much "new" was done with GOW2? It's not THAT hard to continue down a path someone else has already started to set down. If it was "more of the same, but better", then I'm not sure Jaffe's influence can be minimalized. If it improved and innovated substantially, that's another matter.


 God of War 2 was a great game, but it really wasn't a sequel, it was just a continuation from the first game. The only dissapointment in the game was that it was still painfully short and did absolutely nothing new. In all fairness, how much new can you do with a game that did it so well the first time, but still it felt almost like they were afraid to stray from what Jaffe had help create and as a result the game was a very timid attempt at going beyond its predicessor.

I worry the sequels may suffer the same fate of being exactly the same game over and over, but to be 

honest, that doesn't seem to bother the fans or sales. 


I only got to play partial of 1, so 2 was like a new game to me

Overall i would of given 2 a 8.5-9.5 only reason 8.5 so low is cause of how short it was but it really was fun, just wish there was more boss battles!

And it was like a new game to me, having never completed GoW 1



                 With regard to Call of Duty 4 having an ultra short single player campaign, I guess it may well have been due to the size limitations of DVD on the XBox 360, one of various limitations multi-platform game designers will have to take into consideration-Mike B   

Proud supporter of all 3 console companys

Proud owner of 360wii and DS/psp              

Game trailers-Halo 3 only dissapointed the people who wanted to be dissapointed.

Bet with Harvey Birdman that Lost Odyssey will sell more then Blue dragon did.