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Whew, it's always a relief to see that someone has said well something you wanted to be said, but didn't want to work at saying. Thanks for the write-up, Vagabond, you just made me want to play through the whole game again.

I think games like this and Braid are the reason that some of the big releases aren't as exciting as they used to be -- games like this take chances and create an experience you can't help but remember, and they don't feel like they have to match what everyone else is doing before they can start trying new ideas.


I haven't tried World of Goo yet, but it's high on my list.