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windbane said:
NJ5 said:
windbane said:

Clarification: just triangles. No polygons. Maybe some squares.

Edit: also, no one studies MP3 to see if it has frame rate drops because no cares enough to bash it. KZ2 is going through the same stuff that Halo and Gears did. props to Infinity Ward for getting away with infinite spawns. Those should be picked apart.

 

Today's 3D engines only use triangles. If you see a square in a game it's actually drawn as two triangles.

 

Some enemies are triangles, others are 2.  What aren't you getting about it being a joke?  See the edit for the real point.

This thread was pointless and always will be.  Those that have played the game (including beta and 60-100 reviews depending on how many you count) know that frame rate isn't a problem with this game.

try again, guys.  Maybe go back to attacking the controls?  You seem to have more a point there because some people don't like it.  I do.

 

You do realise that developers hid the low frame-rates of the PS2 FPS games by slowing down the response of the analogue sticks?

Also you played the beta multi-player wheras this is using the single player game so your experiences are no comparable with what was measured.

 



Tease.