KylieDog said:
I bring it up where relevant.
Fact is the game has a slow pace because of technical problems if it were pace like most popular FPS games.
edit: Also a big fat LAWL at you trying to say I am making it up. That is just the most stretched weak piss poor defence imaginable. Two seconds on google will kill that weak defence. |
I have to admit that to me fps does not trump multiplayer replay value/fast controls in an FPS, IE COD$. Yet, if what KylieDog says is well founded, I would say that the multiplayer may not flow as well as the developer may have hoped. I still believe that this will be a flagship FPS for ps3, but without quick flowing controls I personally can not get into multiplayer, IE Grand Theft Auto IV multiplayer- The single player was great, but I only played live twice. I don't see it playing well with people who relish a great fast playing FPS, IE Halo 3, UT3, Quake. Judging by all the late night ads, Sony is putting a hefty burden on this FPS, I truly hope it pays off. I am also interested in how the actual live multiplay goes off . I'll get to play soon when my Bro Chicago Mike picks up his Pre, but the one thing that bothered me in the video was that nade toss at the top of the stairs with two red eyes talking below was fucking weak. I hope they clean that huge blast up cause precision separates true players from the weak.








