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axumblade said:

I like Marcus Fenix kind of...But honestly, I think they do that so you feel more involved with the story. You're seeing the world through the characters eyes so you're supposed to feel like the person.

Hm, interesting perspective.
I would think if they were going down that route, a player choice of dialogue would work much better.

I am a huge fan of story and characterization, so maybe I just get particularly annoyed.
But still, the deeper the character the better, and desgining a character study from the first-person could lead to intriguing situations and mechanics.