Squilliam said:
Actually it averaged a little under or a little over 25 FPS according to the same source that did this frame-rate test. If we take John Carmack as gospel when he said that you get roughly 3* the performance from halving the frame-rate from 60 locked to 30 FPS locked. You must get 4* the performance going from a game which barely deviates from 60 down to a game which can go as low as 20 FPS. Im talking 59.567 or so FPS. Infinity Ward are some awesome developers...
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GT5p runs at 60FPS, but its replays are 30FPS, and the game looks pretty much the same.









