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Squilliam said:
epsilon72 said:
windbane said:
epsilon72 said:
MGS4 had some bad framerate problems as well, so I'm not surprised.

No it didn't.

 

Well, then my eyes must have framerate problems then, because when I played it it sure did


(mostly when several explosions/smoke plumes were occuring at once)

 

Actually it averaged a little under or a little over 25 FPS according to the same source that did this frame-rate test.

If we take John Carmack as gospel when he said that you get roughly 3* the performance from halving the frame-rate from 60 locked to 30 FPS locked. You must get 4* the performance going from a game which barely deviates from 60 down to a game which can go as low as 20 FPS. Im talking 59.567 or so FPS.

Infinity Ward are some awesome developers...

 

GT5p runs at 60FPS, but its replays are 30FPS, and the game looks pretty much the same.