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memory2zack said:
Kenryoku_Maxis said:
memory2zack said:

I really doubt DQ will ever be popular in the U.S. People just don´t want to play games with an archaic turn-based battle system. If there´s a chance to popularize DQ, then Europe.

You mean like Final Fantasy III and IV DS?

Face it, the games are being labeled 'archaic' because they aren't on the same graphical level as Final Fantasy.  As well as not being as popular as a certain other SquareEnix RPG series.  Why is Dragon Quest 'archaic' and Final Fantasy DS 'Fresh and New' when both feature enhancements to their battle engines and game content?

Oh yeah, new menues and FMVs for Final Fantasy.

 

FFIII, FFIV -> active turn-based. The remakes didn´t sell that much anyway in the West to be considered 'popular'. Spectacular FMVs are not the selling point they used to be as well.

DQ still uses exactly the same battle system as the first one.

FF is the exception, its very popular since FFVII in the U.S.

Btw I didn´t use 'archaic' to say DQ is bad. I like DQ, especially the zenithia trilogy and am totally happy with the localisation. I hope they do such localisations with the rest of their games.

 

@celine: the inspiration that Pokemon took was the monster hunting aspect. If they made a new DQ animated series and it became extremely popular in the West then DQ games would sell like hotcakes to kids like Pokemon does. I´m just trying to be realistic though.

They're both turn based.  And both follow the same gameplay as their earlier games, with additional enhancements.  The fact that one has a 'time bar' and one doesn't makes them different in execution yes.  But neither can be considered 'better' than the other.  In fact, the ATB can be considered a hinderance in some cases as Dragon Quest is much more about taking the time you need to think what strategy to perform, utilizing all the items, spells and party members available to you.  Where the earlier Final Fantasy games (going up to games like FFVII) were more about quick thinking to keep pace with the ATB bar.  Leading many into the trap of just utilizing a strategy of Atk, Heal and repeat.

Also, I'm not celine, but I think he was commenting on the fact that Pokemon is a turn based game, and not just the fact that it utilizes a 'Monster Hunting' game.  Both Final Fantasy, Pokemon and heck, Disgaea in its own way prove that turn based games can become popular.  But they need to be marketed well and be localized well.  SE hasn't done either for DQ.

Cactus said:
Many people dislike the first-person viewpoint in battles as well.

I personally like the accents, it adds personality, and the localization is done very well.

Yet Mother has this huge cult following.  Even when the creator has stated the gameplay is nearly identical to that of Dragon Quest.

Hmmm....

 



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