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reptile168 said:
the article clearly says that the lead platform is PC and the pc's graphics card has more in common with PS3's RSX than 360's ATi. If anything, statistically, PS3's graphics card can only handle 22GB/s, while 360 can go up to 256GB/s

 

Failed comparison. Actually the data transfer rate between the Xenos and its memory is 32 GB/s. Plus the PS2's Graphics Synthesizer used memory at 48 GB/s. Gamecube used memory at 18 GB/s. Going by your shitty logic, GC is slightly worse than PS3 and the PS2 is like two times better.

Also X360's GPU is more like PC's GPUs. The RSX uses a custom vertex architecture designed to take advantage of the hard-to-work-with Cell Broadband Engine.