My main beef with fighters like SFIV is having to do button combinations to do moves. Yes, it adds "depth," in that a skilled player can do them and a new player can't. But that's more complexity than it is depth.
One of the deepest games in the world is chess. And how does a chess master destroy a new guy? Is it the new guy's inability to move a pawn forward? Or the inability to move a bishop diagonally? No, he can do everything the chess master can do. But the chess master knows WHAT to use WHERE and WHEN. The HOW doesn't even enter the equation.
After 10 minutes of playing SSBB, almost anyone has the ability to do all the moves. But learning the WHATs, WHEREs and WHENs is what really creates the depth. And you never need to worry about HOWs.







