Squilliam said:
Rpruett said:
Squilliam said:
If was you who compared Gears, Fable and Halo to MGS4, GT5 and GOW III.
I compared the franchises(or series) or general appeal of these games yes. I didn't specify GT5/GOWIII versus Gears/Fable/Halo. Re-read.
Sales are the key metric of success in the video game business. Critical acclaim is nice, but it obviously doesn't pay the bills or fund the next game. Furthermore if a game sells well it is because it reaches a wider demographic of people, some who may not own the respective console and draw them in. System sellers never sell poorly themselves. So if you want to talk about a system seller at this point on the HD consoles you'll have to be talking about a game which will sell at LEAST 4-5Million copies. So if Uncharted/GOW 3 doesn't meet that metric it doesn't enter the picture.
All sales of exclusive games measure, is the relative success within a consoles user base. Nothing more. What you don't realize is numerous factors play into the success (of sales) of a game.
Halo CE was one of the best games of the entire generation last gen. Yet it sold under 7 million copies. Why?
And to be a system seller it has to sell atleast 4-5 million copies? Where did you pull that random figure from? Where does that metric come from? There could be 2 million people waiting to buy a PS3 for God of War III. Sales can't determine or break that down. Neither can some half-baked metric that you decided to create to suit your argument.
Sales do not determine quality of a game.
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Sales = appeal. Gears released with very few consoles sold and yet managed to sell huge quantities. Deep friend chocolate bars are unappealing to most people but some find them delicious. A restaurant wouldn't generally expect a massive increase in business selling deep fried chocolate bars now would it?
Again. You are completely arguing the wrong points. Sales = Appeal on a specific console / with a specific set of circumstances surrounding it. Catering towards a specific target audience.
Halo CE didn't sell more because Halo 2 was released and the total sales of the Xbox 1 remained low.
GoW II sold 2.44 million, its hardly a heavy weight series. Now, Mario Kart is a heavy weight series it sold 7 million on a console with a far smaller userbase.
It sold 2.44 million right around the time of PS3's release / towards the end of PS2's legitimate lifespan. Ofcourse it's sales weren't going to be the best. The first God of War sold 3.25 million. And I never said it was a 'heavy weight series' it's certainly as heavy weight as 'Fable' is though.
Meanwhile games like Gran Turismo are more established than games like Halo and games like Metal Gear is every bit as established as Gears of War.
Certainly, when this 'generation' started (God of War, Gran Turismo, Final Fantasy, Tekken, Metal Gear ) were the top 'high profile' franchises set to hit the PS3. Since then, Final Fantasy is multi-platform as is Tekken. Metal Gear is released already.
We're talking hardcore fans who would get the game anyway. If they already had a PS3 or if they still had a PS2 it doesn't matter. 2.44 million sales and out of those most would have already got their PS3 or been swayed by the Xbox 360 or Wii. Its not a significant number, just as Fables sales from the last generation were not a significant number.
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