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Onyxmeth said:
Khuutra said:
Onyxmeth said:
Khuutra said:

The argument can be made that depth is not equivalent to quality.

Absolutely true. It's an opinion whether you think depth is equivalent to quality. This is usually a topic that comes up in genres like fighting, strategy and simulation type games. You have your Brawls and your Street Fighters. You have your Halo Wars and your Starcrafts.

 

I tend to think of it as the "Dead or Alive vs. Tekken" argument.

(DoA rules)

Based on your placement of them in comparison to mine I'm assuming you're calling Tekken the more deep of the two?

I don't know personally because I'm a Virtua Fighter guy for life. Everything else 3D is merely playing catch up and always has been since the first VF created the genre.

Virtua Fighter is a mountain which I find too intimidating to climb.

Yes, I tend to find Tekken "deep" whereas Dead or Alive is "intuitive".