Onyxmeth said:
Khuutra said:
Onyxmeth said:
Khuutra said:
The argument can be made that depth is not equivalent to quality.
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Absolutely true. It's an opinion whether you think depth is equivalent to quality. This is usually a topic that comes up in genres like fighting, strategy and simulation type games. You have your Brawls and your Street Fighters. You have your Halo Wars and your Starcrafts.
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I tend to think of it as the "Dead or Alive vs. Tekken" argument.
(DoA rules)
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Based on your placement of them in comparison to mine I'm assuming you're calling Tekken the more deep of the two?
I don't know personally because I'm a Virtua Fighter guy for life. Everything else 3D is merely playing catch up and always has been since the first VF created the genre.
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Virtua Fighter is a mountain which I find too intimidating to climb.
Yes, I tend to find Tekken "deep" whereas Dead or Alive is "intuitive".