The problem with saying "Fun" is the determiner of quality is that everyone is going to have fun doing something else. For some mastering a complex game and using that mastery to dominate is what makes a fighting game fun. To them a deeper game is superior. But to somebody else, funny noises and a good soundtrack makes a better game. But with such a broad determination of quality there can't actually be a determination of quality, making the entire question moot.

You can find me on facebook as Markus Van Rijn, if you friend me just mention you're from VGchartz and who you are here.









