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Alterego-X said:
Demotruk said:
Alterego-X said:
DaGreatestHope said:
No one knows.

Nintendo is marketing the Wii in the same vein as the Gamecube with it only plays video games philosphy and reinforced family gaming fun. Yet the Wii is a ravaging sucess and the Cube had moderate success.

Finally A Post That Makes Sense.

 

Everyone else's theory would also mean that the Wii should fail.

 

 

 

What?

 

Accessiblity, controls, white good, pick-up-and-play prioritized over immersive experiences, full back catalogue of games and the company generally following the disruption and blue ocean strategys. The Wii is a completely different story to the Gamecube.

Obviously, they are not the same, the Wii has extra advantages. 

 

But they are also stating, that the lack of 3rd party support, the lack of DVD support, and the "kiddieness"(lack of "hardcoreness"), are reasons for a console to fail, while in this generation, it is obvious that neithr DVD, nor Blu Ray playability doesn't mean any help at all, the Wii is successful without 3rd parties, so it causes only a minor disadvantage, and the kiddieness is probably even an advantage, not a disadvantage.

 

 

 

 

That's not what they're saying. The game cube had little to no strengths that went beyond what the PS2/XBox could do. In that respect, the weaknesses(especially third party support, which translates directly to games) become relevant. Wii only overcomes these weaknesses because it's strengths are so much more important to customers than those particular weaknesses.



A game I'm developing with some friends:

www.xnagg.com/zombieasteroids/publish.htm

It is largely a technical exercise but feedback is appreciated.