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Turin Turambar said:
4) World of Warcraft: are MMORPG really that interesting? What's so cool about going around without reason killing people for hours and hours? Unoriginal gameplay and absolutely no story...well that's not for me.

 

 I myself thought MMO's were pointless until I played World of Warcraft. What I discovered and what I love about the game is that your character/toon is an extension of you. It does and says what you want it to. It interacts with other players any way you want it to with limitless possibilities. The combat (at least for pvp) is both simple to learn yet hard to master so casuals can have fun, but hardcores can go that extra mile and become competetive arena players.

I find WoW to be pleasing on the eyes, and the soundtrack is enjoyable too.

Also, the running around and killing everything isn't pointless. Everything you do/kill is done in order to progress your character. The more players you kill in pvp the more honor/arena points u get with which to upgrade your gear and thus the power level of your character. Likewise in PvE, when you kill a monster it drops loot which will with any luck be an upgrade to a piece you're already wearing.

The one downside to WoW and all MMO's is that they're designed to be time sinks. You're rewarded based on how often you are logged in which leads to addiction or at least ruined social lives.