| badgenome said: "You create an online avatar at the beginning of the game, adjusting fifty-four different sliders to achieve just the right breast size and angle. Amusingly, your avatar is along for the ride in single-player too as an eternally mute accessory to the plotline, standing at the back during dramatic cut-scenes wearing whatever ridiculous cape you've dressed them in and a faintly inappropriate smile." Eurogamer always manages to bring the funny. ![]() |
LOL, that is exactly how I've been picturing the game experience, and what's funny is, I'm actually excited about it. Doesn't the idea of creating a totally customizable Forest-Gump-like character, who goes off on their own adventures online, appeal to anyone else? It seems like a brilliant combination of JRPG and WRPG to me, the best attempt anyone has made at it so far this generation (and many have tried).
I DO NOT expect this game to have a good story that tries to be idiosyncratic or meaningful. I got over that expectation from Level 5 with Rogue Galaxy, which went from colorful Star Wars ripoff to Care Bears cartoon in under 30 hours. Still a fun game for most of it, though. Remember, this is a game about saving a princess with the help of a GIANT KNIGHT ROBOT. Something tells me it's been done before.
What an 8 from Eurogamer says is that the game is most likely solid with good gameplay. I don't think I'd trust any one reviewer more than Eurogamer on this front... and it makes me glad they reviewed the game.
An 8 from Eurogamer also emphasises the fact that Famitsu is pretty much totally random these days. (While they gave WKC a 72.5, which isn't too bad, it's the lowest they've reviewed an HD JRPG in a while, and the only thing they complained about in their sound-byte of a review was the lack of autobattle.)
Thanks, Eurogamer!








