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badgenome said:
"You create an online avatar at the beginning of the game, adjusting fifty-four different sliders to achieve just the right breast size and angle. Amusingly, your avatar is along for the ride in single-player too as an eternally mute accessory to the plotline, standing at the back during dramatic cut-scenes wearing whatever ridiculous cape you've dressed them in and a faintly inappropriate smile."

Eurogamer always manages to bring the funny.

 

 

LOL, that is exactly how I've been picturing the game experience, and what's funny is, I'm actually excited about it. Doesn't the idea of creating a totally customizable Forest-Gump-like character, who goes off on their own adventures online, appeal to anyone else? It seems like a brilliant combination of JRPG and WRPG to me, the best attempt anyone has made at it so far this generation (and many have tried).

I DO NOT expect this game to have a good story that tries to be idiosyncratic or meaningful. I got over that expectation from Level 5 with Rogue Galaxy, which went from colorful Star Wars ripoff to Care Bears cartoon in under 30 hours. Still a fun game for most of it, though. Remember, this is a game about saving a princess with the help of a GIANT KNIGHT ROBOT. Something tells me it's been done before.

What an 8 from Eurogamer says is that the game is most likely solid with good gameplay. I don't think I'd trust any one reviewer more than Eurogamer on this front... and it makes me glad they reviewed the game.

An 8 from Eurogamer also emphasises the fact that Famitsu is pretty much totally random these days. (While they gave WKC a 72.5, which isn't too bad, it's the lowest they've reviewed an HD JRPG in a while, and the only thing they complained about in their sound-byte of a review was the lack of autobattle.)

 

Thanks, Eurogamer!