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@ lenaro and deviation - I've already addressed your points in this thread multiple times and do not feel like going over the again

@ heruamon - that comparison is hardly apt.
The lack of harddrive has a valid reason that advantages the consumer - it makes a 360 cheaper to manufacture.
The lack of support for 4 apps in fact makes the software slightly more expensive to make - because you have to pay for programmers to add in some lines of code to provide this limit

A harddrive is not needed for 99% of games
The use of 4 applications at once will be needed by the majority of users

The average 360 owner knows a bit more about what they are buying than the average Windows owner

So, would you like to point out any reasons why your comparison is accurate?