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Riachu said:
StanGable said:
Maybe it is because people are just bored with JRPGs because they haven't changed a bit.
In fact, the boldest move JRPGs have done is try the Action RPG and some have done exceptionally well (Kingdom Hearts for example but of course it carries the Disney name with it) and also maybe JRPGs fans have moved to WRPGs. Just look at how they are doing sales wise, they're doing quite fantastic!

Elder Scrolls IV: Oblivion (360)
2.64m 29th Nov 08

Elder Scrolls IV: Oblivion (PS3)
0.78m 29th Nov 08

Fable II
2.53m 23rd Dec 08

Mass Effect
2.31m 16th Feb 08

And I suppose FPSs changed a lot?  Seriously, how would they change JRPGs?  There have been attempted but they are often train wrecks(i.e. Unlimited SaGa)

 

 

Actually, I would say FPSes have changed a lot. They've come a long way from local multiplayer death match to objective-based online multiplayer games. They've made excellent use of advances in AI scripting and interface, while quite a few JRPGs are still best played with a D-pad. They've added vehicles, classes and cover systems to change the kind of gameplay decisions players make, rewarding good tactics and teamwork instead of just reflexes.

JRPGs have been much more conservative, by and large. Fortunately, JRPG devs seem to understand that they need to evolve the genre or be trapped by slowly declining sales as people like me get bored with their rehashed mechanics.

@ Chrono Trigger lovers

I love blasphemy. The tastiest filet mignon comes from a sacred cow.



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