Onyxmeth said:
These were my main problems also overall, outside of what I previously mentioned. I can't believe they practically did away with the Codec. Only two channels? Otacon and Rose never had anything worthwhile to say either. That was a massive let down, and probably could have cut down the cutscene length if they let some of the story be told through Codec. I still remember talking about Alaska with Master Miller and flirting with Mei Ling over Codec in MGS. I remember the woes of Jack and Rose's relationship being aired out over Codec in MGS2. My personal favorite are the words of wisdom intertwined with 1950-1960's cinema told to me by Paramedic in MGS3. I was so pissed about the Codec system in 4. It was such a fucking waste. Couldn't they have given you a direct line to the Colonel, Sunny and Drebin at least? I don't want to get nightmares thinking about the Akiba and Meryl shooting scene against the frogs as the profess their love to eachother. Barf! Talk about forced and unnecessary.
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While I love MGS4, I must agree. The wedding, the Akiba and Meryl love scene etc. were all amazingly stupid and I skip them often. I disagree about Drebin's monolouging on the b&b though. I enjoyed those conversations, they were all so amazingly screwed up finding out why these women were like they were and it solved a huge problem from past games in the series, Boss monolouging. Seriously, who has a 20 minute monolouge before they shoot you in the head? I did like that they presented most of the story in cutscenes too. I'd rather see the game play out then listening to it unfold half the game. It was bad enough having to do nothing but listen to half the game instead of playing it, at least now I get to watch too and its all completely skippable. These were Kojima's solutions to problems gamers were complaining about and I loved the way he solved them. Now if only he hadn't put Akiba and all those awful scenes in the game....









