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KylieDog said:

This would suck, means more games with pretty graphics that actually hinder important things like gameplay.


Guess we can look forward to some more games with technical issues 'weight' affecting gameplay.

The weight feel was not the problem, its the fact they don't know how to code the right stick.  They don't use the entire stick and the fast movements take up too much of the space.  They also use like 3 different speeds in a tiny area for the stick instead of a constant speed, or something near constant.