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shio said:

2. If we're talking like that, then nearly all genres are niche in some way.

3. Again, it doesn't matter if they have a publisher or not - if the game is good, then it's good.

4. The console software revenue in US is $11bn, don't add hardware/accessories revenue. And there's no 2008 figure for PC to compare to.

As I keep saying, PC is transitioning to online, the retail sales are going to digital distribution! Screw EB/Gamestop.

 

So, you are looking for PC gaming to become an "out of sight, out of mind" subculture thing, that most people aren't going to mess with.   Even if the games are great, they will not get attention.  Oh wait, the games on the PC will serve as a proving ground for games to get released on consoles, if consoles have the interface to handle them.  If you want to see what online sales vs retail does for games, compare online XBox Live sales to those retail.  The Retail environment sells a LOT more.  So, what you are seeing now is PC gaming is becoming a subculture online, that will compete against a LOT of other areas, like Cell phone games, and other things.

And if you want to start throwing in ALL PC gaming, including subscription based models for games and massive multiplayer, XBox Live revenues can also be thrown in to.   And then, once console Massive Multiplayer games get going also, we will include those revenues into the mix also.  And you will find that PC gaming AS A PERCENTAGE of total electronic entertainment, is getting smaller.  This will be particularly true as far as revenues go from sales.  Look for more and more games attempt to go massive multiplayer and ad supported on PCs, and the industry races to the bottom in a cutthroat manner.