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erik aston,

wow. completely disagree about story, characters, and 1 to 1 sword swinging action not being important. i mean hell, the idea of 1 to 1 motion controls is the main reason why we all bought a wii. i'm sure just about every nintendo fan first thought of swinging the controller to swing a sword in zelda when they first heard about the wii.

as for your idea how the game should be like, its another good idea. their have been a few really good ideas and a few really bad ones (time change/wwII setting) so far on this thread. but its ridiculous to negate development of the characters and storyline in a franchise that is supposed to be an epic adventure. those two elements are key in such a game.

and people aren't complaining about the recent games because they have a greater focus on characters and storyline than earlier zeldas. people are complaining cuz the series hasn't changed much at all in 10 years and 3 installments after ocarina and needs to reinvent itself.

it doesn't need a major overhaul, it should still be the same zelda, link, hyrule and everything that we know. but perhaps branching storylines that change with how you play the game and give different end results, more character development and diving into the stories of ganon and zelda and what is going on in hyrule rather than just focusing the story 95% on Link. As some have suggested, a war torn hyrule where you help lead an army against ganon would really pull the gamer into the game more by emphasizing that you are in fact fighting for the kingdom of hyrule and all its people. wheras usually theres not much sense of fighting for the kingdom against an evil that endangers everyone in the land. smater AI, MUCH harder bosses/enemies, 1 to 1 motion control, hyrule on a more epic and interactive scale, new moves for Link (the first of which should be a jump button or motion), and maybe a different take on how you progress through the game changing up the normal dungeons-layout of the game. not saying get rid of dungeons but something different than just going from dungeon to dungeon. add in some new enemies, weapons, items. all of these things would make a new and better zelda most likely. the series doesn't need a revolutionary change but several smaller changes to make the next evolutionary step for the series. cuz most people would agree there hasn't been much evolution of the series since ocarina of time.



end of '08 predictions: wii - 43 million,  360 - 25 million, ps3 - 20 million

 

Games I've beat recently: Super Mario Galaxy, Knights of the Old Republic, Shadow of the Collossus

 

Proud owner of wii, gamecube, xbox, ps2, dreamcast, n64, snes, genesis, 3DO, nes, atari, intellivision, unisonic tournament 2000, and gameboy