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Riachu said:
drboot said:
forevercloud3000 said:
FFVII
I will admit, Xenogears's story was much more complex, but at the expense of clarity. The game's dialogue and story are down right confusing. The game also suffers from horribly long and boring monologues.

FFVII is simply the most well rounded RPG ever. Characters were unique and captivating. The plot holds philosophical meaning in every action. The Villains were awesome to boot. I think Xenogear's battle system is better the nFFVII's but not by much. Materia was so versatile. You can come up with some pretty crazy combination that can spell victory or utter defeat in battle.

 

The monologues in disc two were the parts where the game shined its brightest. Just because a story is "confusing" doesn't mean it is bad. People bring that up in relation to MGS2 as well. If something is confusing uyou should replay/rewatch it and train your brain to become more apt at understanding deeper material.

That's the same mentality that anti-MGS gamers(i.e. Zero Punction) have towards the MGS series: "if a single plot plot is confusing to any extent, then the story is poorly-written and incoherent".  However, those haters are in a vast minority because I hear way more praise than than criticism for the story of the series.  Most gamers realize that Hideo Kojima actually put a hidden message into MGS's storyline.  Same thing with Tetsuya Takahashi putting a few hidden messages of his own in Xenogears(and later in Xenosaga).

 

Xenosaga is no where near as complex as Xenogears either