S-E is in trouble from losing it's perspective. They clearly have a divide in their company. You have one group that really wants to make money. This group is why we are seeing the hand held and ports so strongly from the company. The other group is the "rockstar" developer who cares more about the final impression of his artistic endevour, profit is irrelevant to his. This is the FF13 and such games.
Back in the SNES to PS1 era the businessman and developer worked together. Trying to make a good game while maximizing profits. FF6, FF7, Tactics are excellent examples of this.
In a sense Wada is to blame, but not for bad business strategies, but for letting the ego to grow of the "artistic" developer. Wada is trying to find solutions to the problem. Much like an alcholholic not admitting there is a problem with himself(the company) he is looking to find alternatives. Good ideas, but ultimatly will not change the companies trajectory enough. S-E realizes the developement time in their BIG products, so they are buying shorter time games. This will only prolong their decline.
What Wada needs to do is have have the businessmen and artist work together. Making a game to be sold to the fewest market is not a wise move. Much like many the only real option is full multiplatform. I don't think Wada will ever make the move. I believe he sides with the artist, but grudging acknowledges the company situation and will try to deal with it.
Squilliam: On Vgcharts its a commonly accepted practice to twist the bounds of plausibility in order to support your argument or agenda so I think its pretty cool that this gives me the precedent to say whatever I damn well please.







