outlawauron said:
What exactly has Enix done that has required any creative output. Dragon Quest is one of easier to series to make because of the very simple (but still enjoyable) formula that the series dare not stray from. |
First of all, Dragon Quest is not all the Enix side has published. Tri-Ace has been making a host of Star Ocean game for the Enix side, as they did before the merger, as well as the 360 game Infinite Undiscovery and the PSP game Valkyrie Profile: Lenneth. I would say these games have at least tried to be more varried and dispersed than endless Final Fantasy spinoffs, sequels and remakes. Even if they don't appeal to me, its closer to getting a company which can support itself and appeal to a larger audiance, instead of just one audiance with the same name brand.
Secondly, I don't really know what to tell you about Dragon Quest. Level-5 and Yuji Horii has been experimenting with the formula with the last game and this game so much that the fanbase got angry and they had to revert back to a more 'traditional' battle engine. As well as Dragon Quest IX taking 5 years to be completed. 5 YEARS for a DS game. The last time I heard a game taking 5 years to be completed was Ocarina of Time and SPore. If that doesn't show creative output, I don't know what will.











