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Videogirl said:

That's probably the reason why the game sold so poorly, people are afraid to try new experiences and resort to genre they know backwards and forwards.

That and people hate SRPGS.

 

I mean even with the "action setting" moving the game is like every other SRPG.  Almost direct marches from battle to battle that take a long time, and planning... and offer little "payout" when it comes to attacking.