| Fei-Hung said: @ squilliam and numonex 4) if it costs $20, 1250000 downloads will have to be made for ms or rockstsr to break even (considering they don't advertise). This is only for the 1st episode. 5) kz2 needs to sell just under 1.15million copies to break even ( considering the game cost £40000000 to make and retails at £35. |
One BIG miscalculation you are making here is that the retail price for DLC is almost pure profit, with the exception of bandwidth costs (which for the 1-2GB that GTA4:L&tD will be is a matter of cents). This means that @ $20 it really will only need around 1.2mil copies to break even, this part is correct.
HOWEVER
The revenue that Sony will receive from KZ2 will be about 50% of the RRP of a retail copy of a game. So for a $50 game they will get about $25 back once you take out packaging, shipping, wholesaler margin, retailer margin, etc, etc. Not to mention the massive worldwide marketing budget that this game is going to get. I'd suggest that KZ2 will need to sell at least 2.5 million to break even.
Never argue with idiots
They bring you down to their level and then beat you with experience







