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sunil247 said:
uncharted's nathan drake was abt 35,000 polygon & Kratos 20,000 only?

 

Some developers know how to do more than less. I seem to recall MGS4's character models having like half teh polygon coutn of Gears of War's.

Just look at how awesome Kratos' character model looks:

http://www.vgchartz.com/forum/thread.php?id=53726

And that's an early build!