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Not on topic but, does anyone have any recent stats about the immigration, emigration rate in Japan, as well as birth-rate and whatever other social aspect with a possible impact on the japanese gaming market? And a comparison with N.A and Europe.

Either way, Japan has it the toughest this generation, because of the alternate route their local hardware market is taking in comparison to Europe and N.A. Just like Oyvoyvoyv said, the big publishers have dilemmas, cater to the local market, the western or a combination of both? Each has its downsides/upsides. I´d like to expand also to the question: should we cater to the casual market as well? Very important since japanese 3rd party publishers are mainly core-focused.