disolitude said:
Some good points above...you forgot Universe at War for PC and 360 which sold nothing. However if you look at the sales of other games, I believe any loses should have been recovered by sales of rehashes, sonic titles and othr successful ventures.
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The game was in development for a couple years at least (announced in mid 2006) and there was supposed to be at least one sequel based on developer comments. Secret Level has produced an amazing amount of absolute garbage titles so it would not surpise me to hear they completely dropped the ball despite decent funding. 25-30 million is probably high, but 15 million seems reasonable.