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Keep in mind many of the additional staff needed for HD development are artists creating all the HD objects and textures and the like. The same # of games released on Wii as HD certainly requires more people for the HD versions; so, a company in the middle of a transition to a more Wii/handheld centric lineup would either need to hire more programmers to make more games with the same number of artists, or would need to cut some artists. So, that could be an explanation for why they would cut jobs.

Losing money, on the other hand, I can't explain. Maybe some of these projects are costing even more than we think they do?



Please, PLEASE do NOT feed the trolls.
fksumot tag: "Sheik had to become a man to be useful. Or less useful. Might depend if you're bi."

--Predictions--
1) WiiFit will outsell the pokemans.
  Current Status: 2009.01.10 70k till PKMN Yellow (Passed: Emerald, Crystal, FR/LG)