mrstickball said:
Yes, TLR uses UE3. I did a bit of research, and backtracking with licensees of the Unreal Engine. What it boils down to is that A LOT of studios use UE3 once, and rarely ever again. Most developer's first UE3 game has been pretty shoddy in terms of what it did from a technical standpoint: Lost Odyssey, The Last Remnant, Mass Effect, are all UE3 games...And the first time it was used to create a game by that studio. Lost Odyssey is the best of the lot, but still quite a ways away from the better UE3 games. On the other end, you have Gears of War (Epic) and Bioshock (2k Marin/Austrailia) which were technically brilliant...Both studios have had multiple titles developed on the UE platform...Obviously, Epic made UE3 which gives them an even bigger edge.
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I guess at the end of the day, it's better to use your own in-house engine in most cases. Or maybe the "laziness" that led most developers to "borrow" engines leaked into the final product.
"Dr. Tenma, according to you, lives are equal. That's why I live today. But you must have realised it by now...the only thing people are equal in is death"---Johann Liebert (MONSTER)
"WAR is a racket. It always has been.
It is possibly the oldest, easily the most profitable, surely the most vicious. It is the only one international in scope. It is the only one in which the profits are reckoned in dollars and the losses in lives"---Maj. Gen. Smedley Butler







