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sc94597 said:
windbane said:
sc94597 said:
786_ali said:
i didn't really like MP3. The controls were nothing special and the gameplay was frankly the worst i've experienced in an FPS. It would be as if you are throwing cushions at enemies rather than shooting at them, there was just no satisfaction. It felt like it was built for kids

@Red That is your first problem. MP is as much of an FPS as Oblivion is.

 

 

Definitely not. MP3 was definitely a shooter with boring puzzles. Oblivion was much more fun to explore in and had sword play.

Anyway, on topic: the wiimote is not calibrated in nearly enough games and when it is it still isn't perfectly accurate like a mouse is on the PC. If it's not calibrated, it's just like a low-level mouse, you are not aiming like a light gun.

If that is the case explain to me why you would classify any metroid game(2d ones included) as an Action game and not an Action-Adventure. To describe the Metroid Prime series as a FPS is like calling the 2d Metroids Side-Scroller shooters in the same vain as contra. Also the oblivion and MP3 thing wasn't a comparison, but a point to make that the perspective a game takes place in doesn't make it's genre.

 

Well, all action in the game is shooting. That's like saying God of War is an "action adventure" and not just an action game because it has puzzles that interrupt the action. It's still rather confined spaces like MP3 was (unless there are huge open spaces I never got to before quiting). I don't think the significance is that great. Oblivion has a lot of stuff to it besides shooting arrows or direct-damage spells that can be considered "FPS gaming." I'd say it has FPS elements, but MP3 is at least half FPS with puzzles seperating the action and should be considered as much of an FPS as God of War is an action game.