bigjon said:
Aj_habfan said: That's reasonable.
But it can't be looked at from a percentage ratio.
Let's say the game cost 5 million on PS3/360 and 1 million on Wii.
At $20 profit for each game (is Wii version $50? I'll say they get the same anyway), the Wii version would need 50,000 sales to break even, the PS3/360 versions 250,000.
After that, it is all profit. And I'm not sure where you got the SD number...
ANYWAY:
1,340,000 - 50,000 = 1,290,000 x 20 per copy = $25,800,000 7,600,000 - 250,000 = 7,350,000 x 20 per copy = $147,000,000
Does that make sense or am I way off course here? |
off course, net revenue is the main thing a CFO is worried about, thats why I said this thread was not about which was more importance. It was just to prove that the Wii game is doing VERY well for what it is.
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But your title says more profitable. I do agree with your last point though.