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bigjon said:
Aj_habfan said:
That's reasonable.

But it can't be looked at from a percentage ratio.

Let's say the game cost 5 million on PS3/360 and 1 million on Wii.

At $20 profit for each game (is Wii version $50? I'll say they get the same anyway), the Wii version would need 50,000 sales to break even, the PS3/360 versions 250,000.

After that, it is all profit. And I'm not sure where you got the SD number...

ANYWAY:

1,340,000 - 50,000 = 1,290,000 x 20 per copy = $25,800,000
7,600,000 - 250,000 = 7,350,000 x 20 per copy = $147,000,000

Does that make sense or am I way off course here?

off course, net revenue is the main thing a CFO is worried about, thats why I said this thread was not about which was more importance. It was just to prove that the Wii game is doing VERY well for what it is.

 

But your title says more profitable. I do agree with your last point though.