| Aj_habfan said: That's reasonable. But it can't be looked at from a percentage ratio. Let's say the game cost 5 million on PS3/360 and 1 million on Wii. At $20 profit for each game (is Wii version $50? I'll say they get the same anyway), the Wii version would need 50,000 sales to break even, the PS3/360 versions 250,000. After that, it is all profit. And I'm not sure where you got the SD number... ANYWAY: 1,340,000 - 50,000 = 1,290,000 x 20 per copy = $25,800,000 7,600,000 - 250,000 = 7,350,000 x 20 per copy = $147,000,000 Does that make sense or am I way off course here? |
off course, net revenue is the main thing a CFO is worried about, thats why I said this thread was not about which was more importance. It was just to prove that the Wii game is doing VERY well for what it is.
End of 2009 Predictions (Set, January 1st 2009)
Wii- 72 million 3rd Year Peak, better slate of releases
360- 37 million Should trend down slightly after 3rd year peak
PS3- 29 million Sales should pick up next year, 3rd year peak and price cut







