That's reasonable.
But it can't be looked at from a percentage ratio.
Let's say the game cost 5 million on PS3/360 and 1 million on Wii.
At $20 profit for each game (is Wii version $50? I'll say they get the same anyway), the Wii version would need 50,000 sales to break even, the PS3/360 versions 250,000.
After that, it is all profit. And I'm not sure where you got the SD number...
ANYWAY:
1,340,000 - 50,000 = 1,290,000 x 20 per copy = $25,800,000
7,600,000 - 250,000 = 7,350,000 x 20 per copy = $147,000,000
Does that make sense or am I way off course here?







