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CGI-Quality said:
Aaahh, but see that's the kicker, this is no Indigo clone. HEAVY RAIN will have much more to it than QTEs and cutscenes. In fact, there are no non-interactive cutscenes in the game. Quantic Dream has persistently boasted about having FULLY interactive cutscenes. In other words, when a cutscene starts in other games, you are in the cutscene as an audience. In HEAVY RAIN, however, when a supposed cutscene starts, you can break out of it, interact with it, move around it, you name it. The developer is bent on pushing this game as: a game that is FULLY determined by YOUR decisions, not just pre-determined scripts :)

To me it spells E-X-C-I-T-E-M-E-N-T :D

 

MGS4 had this inbetween acts. It was fun and all but the whole "fully interactive cutscene" really isnt a cut scene then anymore is it? a cutscene is just that. It cuts the scene. Lots of games now let you make your own choices though. Fallout, Elder scrolls(probably the first IMO), GTA, Saints row?(I havent played 1 or 2) These games are all letting you live out something you cant in real life. Yet still giving you many freedoms. I have no doubt this will draw you in, but it looks more like a movie then a game. The most they can do with the cutscenes are the QTEs. Think about it. How do you call it a cut scene? It is really more just a boss battle or something if you can just walk around and do ANYTHING you wanted in said cutscene.

 

Also what was that amazing game for dreamcast? I forget it. But it was great. It had QTEs and you were like some detective or something. My friend raves about it. I cant remember the name.

 

Well it seems like that game with a female instead of a male.